resume 2008
Justin Rosen
604 . 783 . 7752
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Objective: |
I seek a challenging position in a cutting-edge animation studio, leveraging and developing my abilities in 3D
animation and programming. I am an artist that uses my technical background to augment the image creation process.
Above all I seek projects that will challenge and push me to become a better craftsman and more ambitious artist.
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Skills: |
- CG TD production experience: generalist with current emphasis on shot layout, Maya API, CG pipeline development and implementation.
- Production experience using Maya, mental ray, Photoshop, After Effects and RUSH Render queue.
- Wide and practical knowledge utilizing Maya scripting (MEL), BASH, and Perl for artist-centric production tools, automation and asset management.
- Ability to anticipate, identify, and troubleshoot production problems, and proactively work to minimize their impact on production.
- Confident working independently, as part of a team, and adaptable to change.
- Extensive knowledge of major platforms UNIX (Linux), Macintosh and Windows.
- Rigorous experience with numerous programming languages: C/C++, OpenGL, Tcl/Tk, Visual C++ (FLTK), HTML/CSS, Visual Basic, PHP/MySQL, Java, Flash ActionScript, etc.
- Intuitive understanding of programming language structure and syntax, with an ability to learn and develop in new languages quickly.
- Experienced with numerous digital content creation applications XSI, Shake, Final Cut, DVD Studio, Illustrator, Flash and Dreamweaver.
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Production Experience |
Technical Director: Nanotoon Entertainment, Troy, NY (03/06 – Present)
- Development and implementation of unique molecular simulation environment, toolset and plug-ins using Maya's API, used to handle massive scientific datasets real-time.
- Design, implementation, testing and documentation of entire production pipeline.
- Staff training and mentoring for use of custom tools, software development, and Maya/mental ray issues.
- Development and layout of various shots for production in coordination with Director.
- Managing and delegating various tasks to be completed throughout the production period.
- Troubleshooting and debugging of scripts and our in house tools.
- Working closely with molecular scientists to integrate their molecular dynamics into our production pipeline.
- Delegating tasks to the other TD's
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Freelance Motion Graphics: Seaworthy Films, Brooklyn, NY (Various)
- After Effects animation, logo, and text treatment for various spec commercials.
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Freelance 3D Animator: Aurora DVD, Troy, NY (Various)
- Modeling, lighting, texturing, and rendering of well-known Ford logo for upstate NY regional commercials.
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Freelance Web Prog/Flash Animator: Centre Court Asset Management, NYC (06/06)
- Design and implementation of user login, user registration, and backend administration of website.
- Flash animations for website.
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Freelance 3D/Flash Animator/DVD Authoring: US Diagnostics, NYC (Various)
- Modeling, lighting, texturing, and rendering for product prototype.
- Incorporation of render into Flash instructional videos for use on the web and DVD.
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Freelance 3D Animator: Fuevoz, Troy, NY (09/05)
- Modeling, lighting, texturing, and rendering of assets for real-time video projection at VH1 2005 Hip Hop Honors Awards.
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3D Animator/Programmer: Tektraxadex, Troy, NY (05/04 – 09/05)
- Modeling, rigging and texturing of main characters for the first episode "Riding Snowflakes" of the Molecularium, a National Science Foundation project.
- Animated and TD'd several shots through final compositing.
- Developed simple pipeline to integrate scientific simulations into Maya for additional animation/rendering.
- Generated numerous tools/scripts for faster, more ergonomic workflow within Maya.
- Management of all production assets to date.
- Produced various materials for web, print, trailers, and branding (Style Guide).
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Software Developer: South Bay Simulations Inc., Babylon, NY (05/03 – 05/04)
- Developed a graphical user interface for use with America's Cup yacht flow simulation software.
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Education: |
Bachelor of Science, Rensselaer Polytechnic Institute, Troy, NY (01/05)
Dual Major: Computer Science/Electronic Media Arts and Communications
Cumulative GPA: 3.8 (Magna Cum Laude)
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